Quod Soler

Quod Soler

About Me

I love action games and combat design.

Currently, I’m the Lead Gameplay Programmer for Lords of the Fallen at Hexworks.

I love to share knowledge on Game Development and Game Design, specially on the topic of Action Games Design, as there is not that much information about developing for that genre currently.

My focus right now is programming using Unreal Engine 5 and I specialize in Unreal Gameplay Abilities System ( GAS ).

Usually you will find me eating Japanese Food at some Japanese restaurant.

In the past, I have given lectures for both Multimedia Engineering at Ramon Llull University and Games Development at Pompeu Fabra University

If you want to keep up with my updates, you can follow me at @QuodSoler

I’m currently building Game Development Outsourcing, a directory to help Game Outsourcing companies find clients.

For talks, podcasts, or working together, the best place to reach me isLinkedIn.

Newsletter

I also write a weekly newsletter for solo developers using Unreal Engine ( GAS, Blueprints, combat design, performance ). If you are building a game on your own, you may find it useful.

Join the newsletter

Projects

Lords of the Fallen II

Lords of the Fallen II

Hexworks | CI Games
Lords of the Fallen

Lords of the Fallen

Hexworks | CI Games
UNITED 1944

UNITED 1944

Novarama | Tencent
Samurai Jack: Battle Through Time

Samurai Jack: Battle Through Time

Novarama | Adult Swim
Killsquad

Killsquad

Novarama
Geminose: Animal Popstars

Geminose: Animal Popstars

Novarama | Starbreeze
DEMOQIA

DEMOQIA

Global Game Jam
Space Legend: Battle for Eternity

Space Legend: Battle for Eternity

Novarama
Invizmials: Battle of the Hunters

Invizmials: Battle of the Hunters

Novarama | Sony
Thirst

Thirst

Pompeu Fabra University
Avatoys: Dual Reality System

Avatoys: Dual Reality System

Seamless Interaction