Unreal Engine

10 Games Made With Unreal Engine 5

Ten games built with Unreal Engine 5, from Lords of the Fallen to TEKKEN 8, and what the engine brings to each.

Introduction

Unreal Engine 5 has been out long enough that plenty of shipped games run on it. Looking at what other studios are doing with it is a good way to see where the engine is strong and how it holds up in production.

Here are 10 games built on UE5, and what each one leans on the engine for.

1. TEKKEN 8

The latest entry in the fighting series, TEKKEN 8, runs on Unreal Engine 5. It uses the engine’s rendering for detailed character models and dynamic environments, and the lighting and particle work add weight to every punch and kick.

2. Lords of the Fallen

Lords of the Fallen is an action RPG built on UE5. Full disclosure: I worked on this one, so weigh the recommendation accordingly. The engine drives its two overlapping worlds and the dark gothic setting, with the lighting and shadow work carrying most of the atmosphere.

3. Remnant II

A sequel to the co-op action RPG, Remnant II uses UE5 for its post-apocalyptic world, with more detailed environments and better character animation than the first game. The engine also lets it build more dynamic, interactive spaces.

4. The Finals

The Finals uses Unreal Engine 5 for its competitive arenas, and its physics and destructible environments are the standout. Bringing down parts of the map mid-fight adds a layer of strategy you don’t get in most shooters.

5. Fortnite

Epic’s own Fortnite moved to UE5, a real visual upgrade for the battle royale. Better lighting, more detailed environments, and it kept the performance up on a game with a very specific look.

Epic is also using Fortnite as the live testbed for UEFN and the Verse programming language, so it’s worth watching where that goes.

6. Meet Your Maker

Meet Your Maker uses UE5 for a build-and-raid loop: players construct outposts and other players try to break through them. The engine’s building tools and physics are what make that back-and-forth work.

7. RoboCop: Rogue City

RoboCop: Rogue City uses UE5 to build out a detailed Old Detroit, with dense urban environments and character detail that leans on the source material. It’s a first-person shooter that gets a lot out of its setting.

8. Immortals of Aveum

Immortals of Aveum is a first-person game built around magic, and it uses UE5’s lighting and particle effects to sell the spell combat. The fantasy world leans hard on those effects.

9. ARK: Survival Ascended

A remaster of the survival game, ARK: Survival Ascended moves to UE5. The upgrade rebuilds the world with more detailed dinosaurs and denser environments, and UE5’s global illumination and textures make the ecosystem read as more alive.

10. Night Crows

Night Crows shows UE5 can hold up for a large-scale MMORPG, not just single-player games. It’s set in a dark world and leans on the engine’s lighting and shadow systems for a moody look, with the environment detail doing a lot of the work.

Recap. That’s 10 shipped games running on Unreal Engine 5, from a fighting game (TEKKEN 8) to a soulslike (Lords of the Fallen) to survival and online worlds (ARK: Survival Ascended, Night Crows). The pattern is less about the games than what UE5 gives them: better lighting and geometry (Lumen and Nanite), destruction, and room for bigger streamed worlds. Fortnite is the odd one out, since Epic runs it as the live testbed for UEFN and Verse.

What this doesn’t cover. This is a “what runs on UE5” list, not a teardown. It doesn’t get into how any of these teams actually used the engine, the Nanite budgets, the Lumen tradeoffs, the networking, which is the part that matters if you’re building on UE5 yourself. That’s the post I’d rather write next.

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